Friday, October 31, 2014
Week 4: R-Type RSF-01 "Artemis" Update
Try merge some design elements of the F-14 Tomcat and the R-Type R9D model to make the R-Type RSF-01 "Artemis".
Wednesday, October 29, 2014
Week 4: USS Missouri SBS-63 Update: New Guns and Re-defining hard and soft edges
The difference between the last iteration of the Missouri's main guns didn't give much in a way to "sell" as it was made in the future/ So the base design of the main guns was changed significantly and the barrels of the guns as well.
Working on redefining the hard and soft edges of the hull of the ship.
Sunday, October 26, 2014
Week 3: Tutorials
Maya's Shader Tutorial by: Stuart Christensen
http://youtu.be/i08bk1MStBY
Maya's Shaders and Material Tutorial: Part 1
http://youtu.be/ugKj2aYiFpI?list=PL1FADBC754AC5FB48
Maya's Shaders and Material Tutorial: Part 2
http://youtu.be/g4vnZe3OguM?list=PL1FADBC754AC5FB48
Quixel Suite DDO Basic Workflow
http://youtu.be/cuVzQKJjKVo
Just recently purchased Quxiel Suite and I wanted to find a good tutorial for a basic workflow once I start to apply shaders and material to my space battleship and space fighter ship.
http://youtu.be/i08bk1MStBY
Maya's Shaders and Material Tutorial: Part 1
http://youtu.be/ugKj2aYiFpI?list=PL1FADBC754AC5FB48
Maya's Shaders and Material Tutorial: Part 2
http://youtu.be/g4vnZe3OguM?list=PL1FADBC754AC5FB48
Quixel Suite DDO Basic Workflow
http://youtu.be/cuVzQKJjKVo
Just recently purchased Quxiel Suite and I wanted to find a good tutorial for a basic workflow once I start to apply shaders and material to my space battleship and space fighter ship.
Friday, October 24, 2014
Week 3: USS Missouri SBS-63 "Parts"
Focused on adding more parts to the ship and used repeating elements throughout the ship in order to cut down on modeling time.
Wednesday, October 22, 2014
Week 3: USS Missouri SBS-63 Update
Replaced the forward cannon with a rail gun design I'm still working on.
Added a missile launcher system and added parts to the engine bay area. I also extruded out some parts of the hull of the ship and included parts that are attached to the hull but modeled separately.
Monday, October 20, 2014
Sunday, October 19, 2014
Week 2: USS Missouri SBS-63 Update II
A lot of secondary aerodynamic, weapons and hull props created. Redesigned the bridge prop and the hull.
Friday, October 17, 2014
Week 2: USS Missouri SBS-63 Space Battleship Update
Still defining the hull of the ship and started to add some secondary elements, i.e. aerodynamic parts and on-board weapons.
Wednesday, October 15, 2014
Week 2 Tutorials: Basic Spaceship Modeling in Maya
https://www.youtube.com/watch?v=zzzmAd0QIW8
Basic way to lay out a low poly block out of a space ship.
https://www.youtube.com/watch?v=jNXyIPhOcnM
Basic modeling tips in Maya.
I figured I would go back to basics to help boost my confidence in modeling.
Basic way to lay out a low poly block out of a space ship.
https://www.youtube.com/watch?v=jNXyIPhOcnM
Basic modeling tips in Maya.
I figured I would go back to basics to help boost my confidence in modeling.
Week 2, USS Missouri Sci-Fi version of ship.
Began shaping out the hull and control bridge of the USS Missouri. Got quite a ways to go. I figure once I shape out the hull, then I could proceed on the placement of the ship-board weapons and other aesthetics.
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